188 Results Found.
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Ancient Craving ![]() Sorcery You draw three cards and you lose 3 life. |
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Angel of Flight Alabaster ![]() Creature — Angel (4/4) Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. |
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Anje's Ravager ![]() Creature — Vampire Berserker (3/3) Anje's Ravager attacks each combat if able. Whenever Anje's Ravager attacks, discard your hand, then draw three cards. Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
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Anowon, the Ruin Sage ![]() ![]() Legendary Creature — Vampire Shaman (4/3) At the beginning of your upkeep, each player sacrifices a non-Vampire creature. |
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Arcane Denial ![]() Instant Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
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Arcane Signet Artifact : Add one mana of any color in your commander's color identity. |
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Arterial Alchemy ![]() Enchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with " , , Discard a card, Sacrifice this artifact: Draw a card.")Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip . |
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Arterial Alchemy ![]() Enchantment When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with " , , Discard a card, Sacrifice this artifact: Draw a card.")Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip . |
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Avacyn's Judgment ![]() Sorcery Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. |
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Azorius Chancery Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add ![]() . |
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Azorius Locket Artifact : Add or .![]() ![]() ![]() , , Sacrifice Azorius Locket: Draw two cards. |
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Azorius Signet Artifact , : Add ![]() . |
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Benevolent Offering ![]() Instant Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control. |
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Blasphemous Act ![]() Sorcery This spell costs less to cast for each creature on the battlefield.Blasphemous Act deals 13 damage to each creature. |
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Blood Artist ![]() Creature — Vampire (0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. |
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Bloodline Necromancer ![]() Creature — Vampire Wizard (3/2) Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. |
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Bloodlord of Vaasgoth ![]() ![]() Creature — Vampire Warrior (3/3) Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. |
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Bloodsworn Steward ![]() ![]() Creature — Vampire Knight (4/4) Flying Commander creatures you control get +2/+2 and have haste. |
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Bloodtracker ![]() Creature — Vampire Wizard (2/2) Flying , Pay 2 life: Put a +1/+1 counter on Bloodtracker.When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. |
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Boreas Charger ![]() Creature — Pegasus (2/1) Flying When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle. |
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: Add one mana of any color in your commander's color identity. 

















