18 Results Found.
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Aisha of Sparks and Smoke ![]() ![]() ![]() Legendary Creature — Human Warrior (4/2) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R/W}: Aisha of Sparks and Smoke gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. |
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Arvinox, the Mind Flail ![]() ![]() ![]() ![]() Legendary Enchantment Creature — Horror (9/9) Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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Baldin, Century Herdmaster ![]() ![]() ![]() Legendary Creature — Human Warrior (0/7) As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. |
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Bjorna, Nightfall Alchemist ![]() ![]() Legendary Creature — Human (1/3) ![]() Friends forever (You can have two commanders if both have friends forever.) |
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Cecily, Haunted Mage ![]() ![]() ![]() ![]() Legendary Creature — Human Wizard (3/5) Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.) |
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Elmar, Ulvenwald Informant ![]() ![]() ![]() Legendary Creature — Human (3/2) Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with " ![]() Friends forever (You can have two commanders if both have friends forever.) |
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Hargilde, Kindly Runechanter ![]() ![]() ![]() Legendary Creature — Human (2/3) ![]() ![]() ![]() Friends forever (You can have two commanders if both have friends forever.) |
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Havengul Laboratory Legendary Land ![]() ![]() ![]() ![]() ![]() At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory. |
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Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. ![]() ![]() |
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Immard, the Stormcleaver ![]() ![]() ![]() ![]() Legendary Creature — Human Soldier (4/4) Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn. |
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Maarika, Brutal Gladiator ![]() ![]() ![]() ![]() Legendary Creature — Human Warrior (7/4) Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. |
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Othelm, Sigardian Outcast ![]() ![]() ![]() Legendary Creature — Human (2/2) ![]() ![]() Friends forever (You can have two commanders if both have friends forever.) |
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Sophina, Spearsage Deserter ![]() ![]() ![]() Legendary Creature — Human Soldier (4/4) Menace Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with " ![]() Friends forever (You can have two commanders if both have friends forever.) |
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Tadeas, Juniper Ascendant ![]() ![]() ![]() Legendary Creature — Human Monk (1/3) Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. |
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The Howling Abomination ![]() ![]() ![]() Legendary Creature — Human Beast Warrior (5/5) Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. |
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Vikya, Scorching Stalwart ![]() ![]() Legendary Creature — Human Warrior (2/4) Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) ![]() ![]() ![]() ![]() |
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Wernog, Rider's Chaplain ![]() ![]() Legendary Creature — Human (1/2) When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Friends forever (You can have two commanders if both have friends forever.) |
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Zethi, Arcane Blademaster ![]() ![]() ![]() Legendary Creature — Human Soldier (3/3) Multikicker {W/U} When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. |
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