1068 Results Found.
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Abundant Growth ![]() Enchantment — Aura Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has " ![]() |
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Abundant Growth ![]() Enchantment — Aura Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has " ![]() |
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Acquired Mutation ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters. |
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Acquired Mutation ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters. |
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Agent Frank Horrigan ![]() ![]() ![]() Legendary Creature — Mutant Warrior (8/6) Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Agent Frank Horrigan ![]() ![]() ![]() Legendary Creature — Mutant Warrior (8/6) Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
PIP
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Agent Frank Horrigan ![]() ![]() ![]() Legendary Creature — Mutant Warrior (8/6) Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
PIP
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Agent Frank Horrigan ![]() ![]() ![]() Legendary Creature — Mutant Warrior (8/6) Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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Agility Bobblehead ![]() Artifact — Bobblehead ![]() ![]() ![]() |
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Agility Bobblehead ![]() Artifact — Bobblehead ![]() ![]() ![]() |
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Agility Bobblehead ![]() Artifact — Bobblehead ![]() ![]() ![]() |
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All That Glitters ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. |
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All That Glitters ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. |
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Almost Perfect ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
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Almost Perfect ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
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Almost Perfect ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
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Almost Perfect ![]() ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
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Alpha Deathclaw ![]() ![]() ![]() Creature — Lizard Mutant (6/6) Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. ![]() ![]() ![]() |
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Alpha Deathclaw ![]() ![]() ![]() Creature — Lizard Mutant (6/6) Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. ![]() ![]() ![]() |
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Alpha Deathclaw ![]() ![]() ![]() Creature — Lizard Mutant (6/6) Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. ![]() ![]() ![]() |
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