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350 Results Found. 

Abyssal Hunter
Creature — Human Assassin (1/1)
, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
MIR

Acidic Dagger
Artifact
, : Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.
MIR

Afiya Grove
Enchantment
Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.
MIR

Afterlife
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
MIR

Agility
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
MIR

Alarum
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
MIR

Aleatory
Instant
Cast Aleatory only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
MIR

Amber Prison
Artifact
You may choose not to untap Amber Prison during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
MIR

Amulet of Unmaking
Artifact
, , Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.
MIR

Ancestral Memories
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
MIR

Armor of Thorns
Enchantment — Aura
You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.
MIR

Armorer Guildmage
Creature — Human Wizard (1/1)
, : Target creature gets +1+0 until end of turn.
, : Target creature gets +0/+1 until end of turn.
MIR

Ashen Powder
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
MIR

Asmira, Holy Avenger
Legendary Creature — Human Cleric (2/3)
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
MIR

Auspicious Ancestor
Creature — Human Cleric (2/3)
When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
MIR

Azimaet Drake
Creature — Drake (1/3)
Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
MIR

Bad River
Land
Bad River enters the battlefield tapped.
, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
MIR

Barbed Foliage
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
MIR

Barbed-Back Wurm
Creature — Wurm (4/3)
: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
MIR

Barreling Attack
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
MIR

 

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