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284 Results Found. 

Accursed Spirit
Creature — Spirit (3/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Act on Impulse
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Aegis Angel
Creature — Angel (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Aeronaut Tinkerer
Creature — Human Artificer (2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

For each attacking creature, its owner puts it on the top or bottom of his or her library.

Aggressive Mining
You can't play lands.
Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Ajani Steadfast
Planeswalker — Ajani (4)
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Ajani's Pridemate
Creature — Cat Soldier (2/2)
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

Altac Bloodseeker
Creature — Human Berserker (2/1)
Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

Amphin Pathmage
Creature — Salamander Wizard (3/2)
: Target creature can't be blocked this turn.

Ancient Silverback
Creature — Ape (6/5)
: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Avacyn, Guardian Angel
Legendary Creature — Angel (5/4)
Flying, vigilance
: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Avarice Amulet
Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Back to Nature
Destroy all enchantments.

Battle Mastery
Enchantment — Aura
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Battlefield Forge
: Add to your mana pool.
: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Belligerent Sliver
Creature — Sliver (2/2)
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Black Cat
Creature — Zombie Cat (1/1)
When Black Cat dies, target opponent discards a card at random.

Blastfire Bolt
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Blood Host
Creature — Vampire (3/3)
, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.


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