302 Results Found.
Blaze of Glory Instant Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. |
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Blue Elemental Blast Instant Choose one — • Counter target red spell. • Destroy target red permanent. |
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Blue Ward Enchantment — Aura Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
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Bog Wraith Creature — Wraith (3/3) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) |
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Braingeyser Sorcery Target player draws X cards. |
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Burrowing Enchantment — Aura Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) |
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Camouflage Instant Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
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Celestial Prism Artifact , : Add one mana of any color to your mana pool. |
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Channel Sorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add to your mana pool. |
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Chaos Orb Artifact , : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. |
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Circle of Protection: Black Enchantment : The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
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Circle of Protection: Blue Enchantment : The next time a blue source of your choice would deal damage to you this turn, prevent that damage. |
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Circle of Protection: Green Enchantment : The next time a green source of your choice would deal damage to you this turn, prevent that damage. |
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Circle of Protection: Red Enchantment : The next time a red source of your choice would deal damage to you this turn, prevent that damage. |
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Circle of Protection: White Enchantment : The next time a white source of your choice would deal damage to you this turn, prevent that damage. |
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Clockwork Beast Artifact Creature — Beast (0/4) Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. , : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. |
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Clone Creature — Shapeshifter (0/0) You may have Clone enter the battlefield as a copy of any creature on the battlefield. |
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