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88 Results Found. 

Acidic Slime
Creature — Ooze (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
JVV

Aeon Chronicler
Creature — Avatar (*/*)
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
JVV

Aether Adept
Creature — Human Wizard (2/2)
When Aether Adept enters the battlefield, return target creature to its owner's hand.
JVV

Aether Figment
Creature — Illusion (1/1)
Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
JVV

Agoraphobia
Enchantment — Aura
Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner's hand.
JVV

Archaeomancer
Creature — Human Wizard (1/2)
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
JVV

Body Double
Creature — Shapeshifter (0/0)
You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.
JVV

Chronomaton
Artifact Creature — Golem (1/1)
, : Put a +1/+1 counter on Chronomaton.
JVV

Claustrophobia
Enchantment — Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
JVV

Consume Strength
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
JVV

Control Magic
Enchantment — Aura
Enchant creature
You control enchanted creature.
JVV

Corpse Traders
Creature — Human Rogue (3/3)
, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
JVV

Crosstown Courier
Creature — Vedalken (2/1)
Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.
JVV

Death-Hood Cobra
Creature — Snake (2/2)
: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.
JVV

Dread Statuary
Land
: Add to your mana pool.
: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
JVV

Dream Stalker
Creature — Illusion (1/5)
When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
JVV

Drooling Groodion
Creature — Beast (4/3)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
JVV

Errant Ephemeron
Creature — Illusion (4/4)
Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
JVV

Festerhide Boar
Creature — Boar (3/3)
Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.
JVV

Forest
Basic Land — Forest
JVV

 

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