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284 Results Found. 

Abattoir Ghoul
Creature — Zombie (3/2)
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
ISD

Abbey Griffin
Creature — Griffin (2/2)
Flying, vigilance
ISD

Altar's Reap
Instant
As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.
ISD

Ambush Viper
Creature — Snake (2/1)
Flash (You may cast this spell any time you could cast an instant.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
ISD

Ancient Grudge
Instant
Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
ISD

Angel of Flight Alabaster
Creature — Angel (4/4)
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
ISD

Angelic Overseer
Creature — Angel (5/3)
Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.
ISD

Armored Skaab
Creature — Zombie Warrior (1/4)
When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
ISD

Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
ISD

Ashmouth Hound
Creature — Elemental Hound (2/1)
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
ISD

Avacyn's Pilgrim
Creature — Human Monk (1/1)
: Add to your mana pool.
ISD

Avacynian Priest
Creature — Human Cleric (1/2)
, : Tap target non-Human creature.
ISD

Back from the Brink
Enchantment
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate this ability only any time you could cast a sorcery.
ISD

Balefire Dragon
Creature — Dragon (6/6)
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
ISD

Bane of Hanweir
Creature — Werewolf (5/5)
Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
ISD

Battleground Geist
Creature — Spirit (3/3)
Flying
Other Spirit creatures you control get +1/+0.
ISD

Bitterheart Witch
Creature — Human Shaman (1/2)
Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
ISD

Blasphemous Act
Sorcery
Blasphemous Act costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
ISD

Blazing Torch
Artifact — Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
ISD

Bloodcrazed Neonate
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each turn if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
ISD

 

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