53 Results Found.
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Black Sun's Zenith ![]() ![]() ![]() Sorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. |
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Chief Engineer ![]() ![]() Creature — Vedalken Artificer (1/3) Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for ![]() |
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Conclave Naturalists ![]() ![]() Creature — Dryad (4/4) When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. |
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Cryptborn Horror ![]() ![]() ![]() Creature — Horror (0/0) Trample Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. |
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Dictate of Kruphix ![]() ![]() ![]() Enchantment Flash At the beginning of each player's draw step, that player draws an additional card. |
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Diregraf Ghoul ![]() Creature — Zombie (2/2) Diregraf Ghoul enters the battlefield tapped. |
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Diregraf Ghoul ![]() Creature — Zombie (2/2) Diregraf Ghoul enters the battlefield tapped. |
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Dryad Militant ![]() Creature — Dryad Soldier (2/1) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. |
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Dungrove Elder ![]() ![]() Creature — Treefolk (*/*) Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. |
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Elite Inquisitor ![]() ![]() Creature — Human Soldier (2/2) First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies |
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Elite Inquisitor ![]() ![]() Creature — Human Soldier (2/2) First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies |
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Firemane Avenger ![]() ![]() ![]() Creature — Angel (3/3) Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life. |
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Goblin Diplomats ![]() ![]() Creature — Goblin (2/1) ![]() |
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Hall of Triumph ![]() Legendary Artifact As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. |
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Heir of the Wilds ![]() ![]() Creature — Human Warrior (2/2) Deathtouch Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. |
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Hive Stirrings ![]() ![]() Sorcery Put two 1/1 colorless Sliver creature tokens onto the battlefield. |
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Immolating Glare ![]() ![]() Instant Destroy target attacking creature. |
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Jori En, Ruin Diver ![]() ![]() ![]() Legendary Creature — Merfolk Wizard (2/3) Whenever you cast your second spell each turn, draw a card. |
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Killing Wave ![]() ![]() Sorcery For each creature, its controller sacrifices it unless he or she pays X life. |
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Kiora's Follower ![]() ![]() Creature — Merfolk (2/2) ![]() |
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