180 Results Found.
Talara's Battalion Creature — Elf Warrior (4/3) Trample Cast Talara's Battalion only if you've cast another green spell this turn. |
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Thunderblust Creature — Elemental (7/2) Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Tilling Treefolk Creature — Treefolk Druid (1/3) When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. |
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Trapjaw Kelpie Creature — Beast (3/3) Flash Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Twilight Mire Land : Add to your mana pool. , : Add , , or to your mana pool. |
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Twinblade Slasher Creature — Elf Warrior (1/1) Wither (This deals damage to creatures in the form of -1/-1 counters.) : Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn. |
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Umbra Stalker Creature — Elemental (*/*) Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard. |
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Unnerving Assault Instant Creatures your opponents control get -1/-0 until end of turn if was spent to cast Unnerving Assault, and creatures you control get +1+0 until end of turn if was spent to cast it. (Do both if was spent.) |
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Unwilling Recruit Sorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. |
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Voracious Hatchling Creature — Elemental (6/6) Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. |
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Wake Thrasher Creature — Merfolk Soldier (1/1) Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. |
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Ward of Bones Artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands. |
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Waves of Aggression Sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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Wickerbough Elder Creature — Treefolk Shaman (4/4) Wickerbough Elder enters the battlefield with a -1/-1 counter on it. , Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. |
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Wilderness Hypnotist Creature — Merfolk Wizard (1/3) : Target red or green creature gets -2/-0 until end of turn. |
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Wistful Selkie Creature — Merfolk Wizard (2/2) When Wistful Selkie enters the battlefield, draw a card. |
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Woodlurker Mimic Creature — Shapeshifter (2/1) Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) |
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Worm Harvest Sorcery Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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