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12 Results Found. 

Blood Knight
Creature — Human Knight (2/2)
First strike, protection from white
CHA

Bramblewood Paragon
Creature — Elf Warrior (2/2)
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
CHA

Doran, the Siege Tower
Legendary Creature — Treefolk Shaman (0/5)
Each creature assigns combat damage equal to its toughness rather than its power.
CHA

Electrolyze
Instant
Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.
CHA

Groundbreaker
Creature — Elemental (6/1)
Trample, haste
At the beginning of the end step, sacrifice Groundbreaker.
CHA

Imperious Perfect
Creature — Elf Warrior (2/2)
Other Elf creatures you control get +1/+1.
, : Put a 1/1 green Elf Warrior creature token onto the battlefield.
CHA

Mutavault
Land
: Add to your mana pool.
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
CHA

Niv-Mizzet, the Firemind
Legendary Creature — Dragon Wizard (4/4)
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
: Draw a card.
CHA

Rakdos Guildmage
Creature — Zombie Shaman (2/2)
( can be paid with either or .)
, Discard a card: Target creature gets -2-2 until end of turn.
: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.
CHA

Serra Avenger
Creature — Angel (3/3)
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
CHA

Urza's Factory
Land — Urza's
: Add to your mana pool.
, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.
CHA

Voidslime
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
CHA

 

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