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356 Results Found. 

Acidic Slime
Creature — Ooze (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
C13

Act of Authority
Enchantment
When Act of Authority enters the battlefield, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
C13

Aerie Mystics
Creature — Bird Wizard (3/3)
Flying
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
C13

Aethermage's Touch
Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
C13

Ajani's Pridemate
Creature — Cat Soldier (2/2)
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
C13

Akoum Refuge
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
C13

Angel of Finality
Creature — Angel (3/4)
Flying
When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.
C13

Annihilate
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
C13

Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
C13

Arcane Melee
Enchantment
Instant and sorcery spells cost less to cast.
C13

Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.
: Add , , or to your mana pool.
C13

Archangel
Creature — Angel (5/5)
Flying, vigilance
C13

Armillary Sphere
Artifact
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
C13

Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
C13

Augur of Bolas
Creature — Merfolk Wizard (1/3)
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
C13

Augury Adept
Creature — Kithkin Wizard (2/2)
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
C13

Avenger of Zendikar
Creature — Elemental (5/5)
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
C13

Azami, Lady of Scrolls
Legendary Creature — Human Wizard (0/2)
Tap an untapped Wizard you control: Draw a card.
C13

Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
C13

Azorius Guildgate
Land — Gate
Azorius Guildgate enters the battlefield tapped.
: Add or to your mana pool.
C13

 

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