45 Results Found.
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Look Skyward and Despair Scheme When you set this scheme in motion, create a 5/5 red Dragon creature token with flying. |
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May Civilization Collapse Scheme When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. |
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Mortal Flesh Is Weak Scheme When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents. |
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My Crushing Masterstroke Scheme When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able. |
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My Genius Knows No Bounds Scheme When you set this scheme in motion, you may pay ![]() |
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My Undead Horde Awakens Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. When a creature put onto the battlefield with this scheme dies, abandon this scheme. |
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My Wish Is Your Command Scheme When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost. |
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Nature Demands an Offering Scheme When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library. |
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Nature Shields Its Own Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature. When four or more creatures attack you, abandon this scheme at end of combat. |
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Nothing Can Stop Me Now Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) If a source an opponent controls would deal damage to you, prevent 1 of that damage. At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme. |
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Only Blood Ends Your Nightmares Scheme When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. |
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Realms Befitting My Majesty Scheme When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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Roots of All Evil Scheme When you set this scheme in motion, create five 1/1 green Saproling creature tokens. |
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Rotted Ones, Lay Siege Scheme When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able. |
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Surrender Your Thoughts Scheme When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards. |
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The Dead Shall Serve Scheme When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. |
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The Fate of the Flammable Scheme When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents. |
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The Iron Guardian Stirs Scheme When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token. |
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The Pieces Are Coming Together Scheme When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost ![]() |
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The Very Soil Shall Shake Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.) Creatures you control get +2/+2 and have trample. When a creature you control dies, abandon this scheme. |
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