199 Results Found.
Bounty of the Hunt Instant You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. |
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Browse Enchantment : Look at the top five cards of your library, put one of them into your hand, and exile the rest. |
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Burnout Instant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. |
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Carrier Pigeons Creature — Bird (1/1) Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. |
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Carrier Pigeons Creature — Bird (1/1) Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. |
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Casting of Bones Enchantment — Aura Enchant creature When enchanted creature dies, draw three cards, then discard one of them. |
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Casting of Bones Enchantment — Aura Enchant creature When enchanted creature dies, draw three cards, then discard one of them. |
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Chaos Harlequin Creature — Human (2/4) : Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. |
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Contagion Instant You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. |
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Deadly Insect Creature — Insect (6/1) Shroud (This creature can't be the target of spells or abilities.) |
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Deadly Insect Creature — Insect (6/1) Shroud (This creature can't be the target of spells or abilities.) |
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Death Spark Instant Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand. |
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Diminishing Returns Sorcery Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. |
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Diseased Vermin Creature — Rat (1/1) Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. |
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Dystopia Enchantment Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. |
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Elvish Bard Creature — Elf Shaman (2/4) All creatures able to block Elvish Bard do so. |
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Elvish Ranger Creature — Elf (4/1) |
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Elvish Ranger Creature — Elf (4/1) |
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Elvish Spirit Guide Creature — Elf Spirit (2/2) Exile Elvish Spirit Guide from your hand: Add to your mana pool. |
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Energy Arc Instant Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. |
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