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199 Results Found. 

Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
ALL

Browse
Enchantment
: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
ALL

Burnout
Instant
Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
ALL

Carrier Pigeons
Creature — Bird (1/1)
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
ALL

Carrier Pigeons
Creature — Bird (1/1)
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
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Casting of Bones
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
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Casting of Bones
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
ALL

Chaos Harlequin
Creature — Human (2/4)
: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
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Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
ALL

Deadly Insect
Creature — Insect (6/1)
Shroud (This creature can't be the target of spells or abilities.)
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Deadly Insect
Creature — Insect (6/1)
Shroud (This creature can't be the target of spells or abilities.)
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Death Spark
Instant
Death Spark deals 1 damage to target creature or player.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand.
ALL

Diminishing Returns
Sorcery
Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.
ALL

Diseased Vermin
Creature — Rat (1/1)
Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
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Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
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Elvish Bard
Creature — Elf Shaman (2/4)
All creatures able to block Elvish Bard do so.
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Elvish Ranger
Creature — Elf (4/1)
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Elvish Ranger
Creature — Elf (4/1)
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Elvish Spirit Guide
Creature — Elf Spirit (2/2)
Exile Elvish Spirit Guide from your hand: Add to your mana pool.
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Energy Arc
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
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