173 Results Found.
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Timber Paladin ![]() Artifact Creature — Knight (1/1) As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. |
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Timely Ward ![]() Enchantment — Aura You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible. |
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Tithe Taker ![]() Creature — Human Soldier (2/1) During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) |
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Transcendent Envoy ![]() Enchantment Creature — Griffin (1/2) Flying Aura spells you cast cost less to cast. |
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Umbra Mystic ![]() Creature — Human Wizard (2/2) Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) |
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Unfinished Business ![]() ![]() Sorcery Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.) |
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Unfinished Business ![]() ![]() Sorcery Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.) |
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Utopia Sprawl Enchantment — Aura Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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Verdant Embrace ![]() ![]() Enchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
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Vitu-Ghazi, the City-Tree Land : Add .![]() ![]() , : Create a 1/1 green Saproling creature token. |
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Warbriar Blessing ![]() Enchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2. |
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Wayfarer's Bauble Artifact , , Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
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Winds of Rath ![]() ![]() Sorcery Destroy all creatures that aren't enchanted. They can't be regenerated. |
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