64 Results Found.
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Ranging Raptors ![]() Creature — Dinosaur (2/3) Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
GN2
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Relief Captain ![]() ![]() Creature — Kor Knight Ally (3/2) When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) |
GN2
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Ripjaw Raptor ![]() ![]() Creature — Dinosaur (4/5) Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. |
GN2
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Rise from the Grave ![]() Sorcery Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
GN2
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Rise from the Tides ![]() Sorcery Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. |
GN2
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River's Rebuke ![]() ![]() Sorcery Return all nonland permanents target player controls to their owner's hand. |
GN2
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Salvager of Secrets ![]() ![]() Creature — Merfolk Wizard (2/2) When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. |
GN2
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Sparktongue Dragon ![]() ![]() Creature — Dragon (3/3) Flying When Sparktongue Dragon enters the battlefield, you may pay ![]() . When you do, it deals 3 damage to any target. |
GN2
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Sphinx of Enlightenment ![]() ![]() Creature — Sphinx (5/5) Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. |
GN2
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Spidery Grasp ![]() Instant Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) |
GN2
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Steppe Glider ![]() Creature — Elemental (2/4) Flying, vigilance ![]() : Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. |
GN2
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Take Vengeance ![]() Sorcery Destroy target tapped creature. |
GN2
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Tattered Mummy ![]() Creature — Zombie Jackal (1/2) When Tattered Mummy dies, each opponent loses 2 life. |
GN2
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Thunderherd Migration ![]() Sorcery As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay .Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
GN2
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Thundering Spineback ![]() ![]() Creature — Dinosaur (5/5) Other Dinosaurs you control get +1/+1. ![]() : Create a 3/3 green Dinosaur creature token with trample. |
GN2
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Topan Freeblade ![]() Creature — Human Soldier (2/2) Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) |
GN2
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