417 Results Found.
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Bleeding Woods Land Bleeding Woods enters tapped unless a player has 13 or less life. : Add or . |
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Boilerbilges Ripper ![]() Creature — Human Assassin (4/4) When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. |
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Bottomless Pool // Locker Room // ![]() Enchantment — Room // Enchantment — Room |
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Break Down the Door ![]() Instant Choose one — • Exile target artifact. • Exile target enchantment. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) |
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Broodspinner ![]() Creature — Spider (2/3) Reach When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) ![]() ![]() , , Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. |
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Cackling Slasher ![]() Creature — Human Assassin (3/3) Deathtouch Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. |
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Cathartic Parting ![]() Sorcery The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library. |
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Cautious Survivor ![]() Creature — Elf Survivor (4/4) Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. |
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Central Elevator // Promising Stairs ![]() // ![]() Enchantment — Room // Enchantment — Room |
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Central Elevator // Promising Stairs ![]() // ![]() Enchantment — Room // Enchantment — Room |
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Chainsaw ![]() Artifact — Equipment When Chainsaw enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on Chainsaw. Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw. Equip |
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Chainsaw ![]() Artifact — Equipment When Chainsaw enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on Chainsaw. Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw. Equip |
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Charred Foyer // Warped Space ![]() // ![]() ![]() Enchantment — Room // Enchantment — Room |
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Charred Foyer // Warped Space ![]() // ![]() ![]() Enchantment — Room // Enchantment — Room |
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Clammy Prowler ![]() Enchantment Creature — Horror (2/5) Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. |
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Clockwork Percussionist Artifact Creature — Monkey Toy (1/1) Haste When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. |
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Clockwork Percussionist Artifact Creature — Monkey Toy (1/1) Haste When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. |
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Come Back Wrong ![]() Sorcery Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. |
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Come Back Wrong ![]() Sorcery Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. |
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Come Back Wrong ![]() Sorcery Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. |
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