113 Results Found.
![]() |
The Rack Artifact As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. |
DPA
|
![]() |
Thieving Magpie ![]() ![]() Creature — Bird (1/3) Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, draw a card. |
DPA
|
![]() |
Trained Armodon ![]() ![]() Creature — Elephant (3/3) |
DPA
|
![]() |
Troll Ascetic ![]() ![]() Creature — Troll Shaman (3/2) Hexproof (This creature can't be the target of spells or abilities your opponents control.) ![]() : Regenerate Troll Ascetic. |
DPA
|
![]() |
Underworld Dreams ![]() ![]() Enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. |
DPA
|
![]() |
Unholy Strength Enchantment — Aura Enchant creature Enchanted creature gets +2/+1. |
DPA
|
![]() |
Verdant Force ![]() ![]() ![]() Creature — Elemental (7/7) At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield. |
DPA
|
![]() |
Vigor ![]() ![]() ![]() Creature — Elemental Incarnation (6/6) Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. |
DPA
|
![]() |
Wall of Spears Artifact Creature — Wall (2/3) Defender (This creature can't attack.) First strike |
DPA
|
![]() |
Wall of Wood Creature — Wall (0/3) Defender (This creature can't attack.) |
DPA
|
![]() |
Wurm's Tooth Artifact Whenever a player casts a green spell, you may gain 1 life. |
DPA
|
























