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113 Results Found. 

Dragon's Claw
Artifact
Whenever a player casts a red spell, you may gain 1 life.
DPA

Drove of Elves
Creature — Elf (*/*)
Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
DPA

Drudge Skeletons
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
DPA

Dusk Imp
Creature — Imp (2/1)
Flying
DPA

Duskdale Wurm
Creature — Wurm (7/7)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
DPA

Earth Elemental
Creature — Elemental (4/5)
DPA

Elven Riders
Creature — Elf (3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
DPA

Elvish Champion
Creature — Elf (2/2)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
DPA

Elvish Eulogist
Creature — Elf Shaman (1/1)
Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
DPA

Elvish Promenade
Tribal Sorcery — Elf
Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.
DPA

Elvish Visionary
Creature — Elf Shaman (1/1)
When Elvish Visionary enters the battlefield, draw a card.
DPA

Elvish Warrior
Creature — Elf Warrior (2/3)
DPA

Enrage
Instant
Target creature gets +X/+0 until end of turn.
DPA

Essence Drain
Sorcery
Essence Drain deals 3 damage to target creature or player and you gain 3 life.
DPA

Essence Scatter
Instant
Counter target creature spell.
DPA

Evacuation
Instant
Return all creatures to their owners' hands.
DPA

Eyeblight's Ending
Tribal Instant — Elf
Destroy target non-Elf creature.
DPA

Forest
Basic Land — Forest
DPA

Forest
Basic Land — Forest
DPA

Forest
Basic Land — Forest
DPA

 

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