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156 Results Found. 

Ubul Sar Gatekeepers
Creature — Zombie Soldier (2/4)
When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
DGM

Uncovered Clues
Sorcery
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
DGM

Unflinching Courage
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.
DGM

Varolz, the Scar-Striped
Legendary Creature — Troll Warrior (2/2)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
DGM

Viashino Firstblade
Creature — Viashino Soldier (2/2)
Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
DGM

Voice of Resurgence
Creature — Elemental (2/2)
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
DGM

Vorel of the Hull Clade
Legendary Creature — Human Merfolk (1/4)
, : Double the number of each kind of counter on target artifact, creature, or land.
DGM

Wake the Reflections
Sorcery
Populate. (Create a token that's a copy of a creature token you control.)
DGM

Warleader's Helix
Instant
Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.
DGM

Warped Physique
Instant
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
DGM

Weapon Surge
Instant
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
DGM

Wear // Tear /
Instant // Instant
Destroy target artifact.
//
Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)
DGM

Wind Drake
Creature — Drake (2/2)
Flying
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Woodlot Crawler
Creature — Insect (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
DGM

Zhur-Taa Ancient
Creature — Beast (7/5)
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
DGM

Zhur-Taa Druid
Creature — Human Druid (1/1)
: Add to your mana pool.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
DGM

 

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